AI Insights · Timothy · October 2023
Top 5 Cartoon Fantasy Games on Android in Colombia: Q3 2023
Discover the performance trends of the top 5 cartoon fantasy games on Android in Colombia during Q3 2023, with insights into downloads, revenue, and active users.
In Q3 2023, the top 5 cartoon fantasy games on the Android platform in Colombia showed varied performance trends in terms of downloads, revenue, and active user engagement. Below is an overview of each game's performance based on data from Sensor Tower.
My Talking Angela 2 by Outfit7 Limited saw a steady weekly revenue, averaging around $40-$60, with minor fluctuations throughout the quarter. The game experienced a notable decline in weekly downloads from approximately 69K at the beginning of July to around 25K by the end of September. Weekly active users also saw a decrease, from 386K in late June to 297K by the end of Q3.
Super Bino Go: Adventure Jungle, published by 1SOFT, had minimal revenue, peaking at $1 in the weeks of July 31 and August 28. Weekly downloads started at 55K in late June but dropped to around 31K by the end of September. The game’s weekly active users decreased from 226K to 186K over the same period.
Avatar World ® by Pazu Games showed a significant increase in weekly revenue, climbing from $38 in late June to a peak of $543 in mid-September. However, weekly downloads decreased from 50K to around 28K during the quarter. Despite the drop in downloads, weekly active users rose from 128K to 163K, indicating strong user retention.
My Talking Tom 2, another title from Outfit7 Limited, had a fluctuating weekly revenue, peaking at $98 in mid-July before dropping to $14 by the end of September. The game’s weekly downloads varied, reaching a high of 57K in mid-July and a low of 19K in mid-September. Weekly active users showed a similar trend, starting at 474K and ending at 436K.
Candy Crush Saga, published by King, consistently generated high weekly revenue, ranging from $4.5K to $5.6K throughout the quarter. Weekly downloads saw a gradual decline from 35K to around 23K. The game maintained a strong user base, with weekly active users slightly decreasing from 498K to 414K.
For more detailed insights and data, visit Sensor Tower.